Our Courses

GRAPHICS DESIGN

our-course-graphics Graphic design is the art of communication, stylizing, and problem-solving through the use of type, space, and image. The field is also often erroneously referred to as visual communication or communication design due to overlapping skills involved. Graphic designers use various methods to create and combine words, symbols, and images to create a visual representation of ideas and messages. A graphic designer may use a combination of typography, visual arts and page layout techniques to produce a final result. Graphic design often refers to both the process (designing) by which the communication is created and the products (designs) which are generated. Common uses of graphic design include identity (logos and branding), publications (magazines, newspapers and books), print advertisements, posters, billboards, website graphics and elements, signs and product packaging. For example, a product package might include a logo or other artwork, organized text and pure design elements such as images, shapes and color which unify the piece. Composition is one of the most important features of graphic design, especially when using pre- existing materials or diverse elements.

REQUIREMENT
– Basic computer knowledge,
– Good understanding of the English language,
– Have intermediate general computer software skills,
– Meet the minimum computer system requirements (see below).

PREREQUISITE
-none-

MATERIAL REQUIREMENTS
SKETCHBOOK – The curriculum includes sketchbook assignments to help you observe and capture the essence of what is happening around you and to integrate that reference into your work.

4 Weeks, 3hrs/Class, 3 Classes/WeekRegister

MOTION GRAPHICS

our-course-motion-graphics Motion graphics are graphics that use video footage and/or animation technology to create the illusion of motion or rotation, and are usually combined with audio for use in multimedia projects.

Motion graphics are usually displayed via electronic media technology, but may be displayed via manual powered technology (e.g. flip book) as well. The term is useful for distinguishing still graphics from graphics with a transforming appearance over time without over-specifying the form.

REQUIREMENT
– computer graphics knowledge,
– good understanding of the English language
– Have intermediate general computer software skills
– Meet the minimum computer system requirements (see below).

PREREQUISITE
A background in art, design, or drawing is helpful, but not required. If you have little to no experience using Adobe Photoshop, we strongly recommend our Design course: Fundamentals of Graphic design.

MATERIAL REQUIREMENTS
SKETCHBOOK – The curriculum includes sketchbook assignments to help you observe and capture the essence of what is happening around you and to integrate that reference into your work.

4 Weeks, 3hrs/Class, 3 Classes/WeekRegister

VIDEOGRAPHY

our-course-videography Videography refers to the process of capturing moving images on electronic media (e.g., videotape, direct to disk recording, or solid state storage like a tapeless camcorder) even streaming media. The term includes methods of video production and post-production. It is the equivalent of cinematography, but with images recorded on electronic media instead of film stock. The word combines “video” from Latin, meaning “I see” or “I apprehend”, with the Greek terminal ending “graphy”, meaning “to write”. Its contemporary sense is rooted in an article titled “Videography” What Does It All Mean? (American Cinematographer, October 1972). The advent of digital imaging in the late 20th century began to blur the distinction between videography and cinematography. The arrival of computers and the Internet created a global environment where videography covered many more fields than just shooting video with a camera, including digital animation (such as Flash), gaming, web streaming, video blogging, still slideshows, remote sensing, spatial imaging, medical imaging, security camera imaging, and in general the production of most bitmap- and vector-based assets. As the field progresses videographers may produce their assets entirely on a computer without ever involving an imaging device, using software-driven solutions. Moreover, the very concept of sociability and privacy are being reformed by the proliferation of cell-phone and surveillance video cameras, which are spreading at an exceptional rate globally.

A videographer may be the actual camera operator or they may be the person in charge of the visual design of a production (the latter being the equivalent of a cinematographer).

REQUIREMENT
– Basic computer knowledge,
– Good understanding of the English language
– Have intermediate general computer software skills
– Meet the minimum computer system requirements (see below).

PREREQUISITE
-none-

MATERIAL REQUIREMENTS
A background in art and design, If you have little to no experience in design, we strongly recommend our Design course: Fundamentals of Graphic design.

SKETCHBOOK – The curriculum includes sketchbook assignments to help you observe and capture the essence of what is happening around you and to integrate that reference into your work.

4 Weeks, 3hrs/Class, 3 Classes/WeekRegister

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